
Creating Polygroups has never been so easy. With PolygroupIt you can delete, add, copy & paste, grow or shrink, create Polygroups symmetrically and even use PolyPaint to trace out exactly what you want your Polygroups to look like.



Whilst this is inspiring in many others ways it also I feel misleads those starting out and perhaps to a degree makes posting first attempts in ZBrush daunting. Sometimes I think that the forum is so big now that it realy needs a begginers area where people help each other out as they learn and those with more experience can help out from time to time.Īll of us over the years are aware that you will see the “I’ve only used ZBrush for 2 hours” blurb and then some fantastically sophisticated work is trotted out which in fact has been sculpted in ZBrush using a tiny percentage of the programs depth by an extremely competant modeler with many years of experience. So all power to you Mr for sharing what you know. Ofcoarse much of all that knowledge is now searchable and people are less likely to post tips such as this but it’s great for people starting out to see fresh posts that they would find helpful.

Ah you have me reminiscing as I often do about the old days of the forum when these kinds of post were about 50/50 with the art.
